Digital Dark Age

by Martyn Stonehouse

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about

'Digital Dark Age' is an interactive concept album set within a first person style game environment created for my third year degree honours project. The level features 5 original compositions adapted for non-linear playback, utilising Unreal Engine's blueprint scripting system and FMOD audio middleware.

Download the full playable level here - drive.google.com/open?id=0BwV218USbw3TU29aamNhd3dyRjQ

Find out more about the project via martynstonehouse.com and via my Twitter @MartynAudio. Feel free to get in touch and ask me any questions or offer feedback on the project - I'd love to hear it.

I'd like to thank the staff at Futureworks for their help and support with this project as well as my tutors Pete, Craig & Rob. A big thanks also goes out to everyone in the #gameaudio Twitter world for their suggestions and critique which has been invaluable. Lastly I couldn't have done this without the support of Steph who has put up with my continual and somewhat obsessive behaviour whilst working on it!

Don't forget to backup!

credits

released March 21, 2017

Written, produced, programmed and recorded
by Martyn Stonehouse at DATAStream Laboratories.

Mixed at Futureworks, Manchester, UK.

Mastered by Gavin Harrison.

tags

license

all rights reserved

about

Martyn Stonehouse UK

Audio designer and composer from the UK. Synth lover and caffeine beneficiary!

Available for freelance and contracted projects.

contact / help

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